Neuromorphic Engineering

The practice of using electrical analog circuitry systems to imitate neuro-biological structures that are present in the nervous system

Fouad Sabry

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Beschreibung zu „Neuromorphic Engineering“

What Is Neuromorphic Engineering


Neuromorphic computing and neuromorphic engineering are both terms that refer to the same thing: the use of very-large-scale integration (VLSI) systems that incorporate electrical analog circuits to simulate neuro-biological structures that are found in the nervous system. Any electronic device that does calculations with the help of artificial neurons that are implemented as physical structures is referred to as a neuromorphic computer or chip. Recently, the word "neuromorphic" has been used to refer to analog, digital, mixed-mode analog/digital VLSI, and software systems that embody models of brain systems. This use of the term has become more common. To actualize the implementation of neuromorphic computing on the hardware level, oxide-based memristors, spintronic memory, threshold switches, and transistors are some of the components that may be used. Training software-based neuromorphic systems of spiking neural networks can be accomplished through the use of error backpropagation, for instance through the utilization of Python-based frameworks like snnTorch, or through the utilization of canonical learning rules from the biological learning literature, for instance through the utilization of BindsNet.


How You Will Benefit


(I) Insights, and validations about the following topics:


Chapter 1: Neuromorphic engineering


Chapter 2: Artificial neuron


Chapter 3: Bio-inspired computing


Chapter 4: Steve Furber


Chapter 5: Carver Mead


Chapter 6: Recurrent neural network


Chapter 7: Neural network


Chapter 8: Wetware computer


Chapter 9: Computational neurogenetic modeling


Chapter 10: Spiking neural network


Chapter 11: Neurorobotics


Chapter 12: Misha Mahowald


Chapter 13: Memristor


Chapter 14: Physical neural network


Chapter 15: NOMFET


Chapter 16: Massimiliano Versace


Chapter 17: Kwabena Boahen


Chapter 18: SpiNNaker


Chapter 19: Cognitive computer


Chapter 20: Glossary of artificial intelligence


Chapter 21: Hai Li


(II) Answering the public top questions about neuromorphic engineering.


(III) Real world examples for the usage of neuromorphic engineering in many fields.


(IV) 17 appendices to explain, briefly, 266 emerging technologies in each industry to have 360-degree full understanding of neuromorphic engineering' technologies.


Who This Book Is For


Professionals, undergraduate and graduate students, enthusiasts, hobbyists, and those who want to go beyond basic knowledge or information for any kind of neuromorphic engineering.


Verlag:

One Billion Knowledgeable

Veröffentlicht:

2022

Druckseiten:

ca. 196

Sprache:

English

Medientyp:

eBook


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